# RiveError：动画缓存溢出：同一 RiveArtboard 中活动动画过多

- **ID:** `flutter/rive-animation-cache-overflow`
- **领域:** flutter
- **类别:** resource_error
- **验证级别:** ai_generated
- **修复率:** 76%

## 根因

Rive 动画运行时对每个 Artboard 同时播放的动画数量有限制（默认约 64 个），当启动许多动画而未停止之前的动画时，会超过该限制。

## 版本兼容性

| 版本 | 状态 | 引入 | 弃用 |
|------|------|------|------|
| Flutter 3.22 | active | — | — |
| Dart 3.4 | active | — | — |
| rive_common 0.4.0 | active | — | — |
| flare_flutter 3.0.0 | active | — | — |

## 解决方案

1. ```
   Stop animations before playing new ones: `artboard.animations.forEach((a) => a.stop()); artboard.animationByName('newAnimation')?.play();`
   ```
2. ```
   Implement a pooling mechanism that reuses animation instances: maintain a list of active animations and remove completed ones using `animation.isActive` check.
   ```
3. ```
   Use `artboard.animations.clear()` to remove all animation states before loading a new set of animations in a scene transition.
   ```

## 无效尝试

- **** — Modifying third-party library source is not maintainable and will be overwritten on package updates; also, increasing cache size may cause memory pressure. (85% 失败率)
- **** — The runtime does not automatically clean up old animations; each new `play()` call adds to the cache without removing previous instances. (90% 失败率)
- **** — Rive animations are independent; a single controller cannot manage multiple simultaneous animations with different timelines. (70% 失败率)
