go runtime_error ai_generated true

fatal error: concurrent map writes

ID: go/fatal-error-concurrent-map-writes

Also available as: JSON · Markdown · 中文
94%Fix Rate
87%Confidence
1Evidence
2023-02-28First Seen

Version Compatibility

VersionStatusIntroducedDeprecatedNotes
go1.20 active
go1.21 active
go1.22 active

Root Cause

Multiple goroutines are writing to the same map without synchronization, triggering Go's runtime race detector.

generic

中文

多个 goroutine 在没有同步的情况下写入同一个映射,触发了 Go 运行时的竞态检测器。

Official Documentation

https://go.dev/doc/articles/race_detector

Workarounds

  1. 94% success Protect the map with a sync.RWMutex: var mu sync.RWMutex; mu.Lock(); m[key] = value; mu.Unlock()
    Protect the map with a sync.RWMutex: var mu sync.RWMutex; mu.Lock(); m[key] = value; mu.Unlock()
  2. 92% success Use sync.Map for concurrent access: var m sync.Map; m.Store(key, value); value, ok := m.Load(key)
    Use sync.Map for concurrent access: var m sync.Map; m.Store(key, value); value, ok := m.Load(key)
  3. 90% success Restructure code to use a single goroutine that owns the map and communicates via channels
    Restructure code to use a single goroutine that owns the map and communicates via channels

中文步骤

  1. 使用 sync.RWMutex 保护映射:var mu sync.RWMutex; mu.Lock(); m[key] = value; mu.Unlock()
  2. 使用 sync.Map 进行并发访问:var m sync.Map; m.Store(key, value); value, ok := m.Load(key)
  3. 重构代码,使用单个 goroutine 拥有映射并通过通道进行通信

Dead Ends

Common approaches that don't work:

  1. Use a map with a mutex but lock only for writes, not reads 70% fail

    Reads without locking can still cause data races and panic

  2. Replace map with sync.Map without understanding its semantics 60% fail

    sync.Map is optimized for specific patterns (append-only, write-once); misuse can be slower or incorrect

  3. Ignore the error and rely on -race flag to catch it later 95% fail

    The error is fatal and crashes the program immediately; cannot be ignored