{
  "id": "unity/addressable-catalog-load-failed",
  "signature": "UnityEngine.AddressableAssets: Initialization failed: Failed to load content catalog from path",
  "signature_zh": "UnityEngine.AddressableAssets: 初始化失败: 无法从路径加载内容目录",
  "regex": "Failed to load content catalog from path",
  "domain": "unity",
  "category": "io_error",
  "subcategory": null,
  "root_cause": "The Addressables content catalog file (catalog.json) is missing, corrupt, or not deployed to the correct platform path.",
  "root_cause_type": "generic",
  "root_cause_zh": "Addressables 内容目录文件 (catalog.json) 缺失、损坏或未部署到正确的平台路径。",
  "versions": [
    {
      "version": "Unity 2022.3",
      "introduced": null,
      "deprecated": null,
      "removed": null,
      "behavior_change": null,
      "status": "active"
    },
    {
      "version": "Unity 2023.1",
      "introduced": null,
      "deprecated": null,
      "removed": null,
      "behavior_change": null,
      "status": "active"
    },
    {
      "version": "Addressables 1.21.0",
      "introduced": null,
      "deprecated": null,
      "removed": null,
      "behavior_change": null,
      "status": "active"
    },
    {
      "version": "Addressables 1.22.0",
      "introduced": null,
      "deprecated": null,
      "removed": null,
      "behavior_change": null,
      "status": "active"
    }
  ],
  "os_specific": {},
  "dead_ends": [
    {
      "action": "",
      "why_fails": "The catalog is generated during a build, not during import; a fresh Addressables build is required.",
      "fail_rate": 0.75,
      "condition": "",
      "sources": []
    },
    {
      "action": "",
      "why_fails": "Addressables uses hash files to verify integrity; manual copy bypasses hash generation.",
      "fail_rate": 0.9,
      "condition": "",
      "sources": []
    }
  ],
  "workarounds": [
    {
      "action": "Rebuild the Addressables content: open Addressables Groups window, click Build > Clean Build > All.",
      "success_rate": 0.95,
      "how": "Rebuild the Addressables content: open Addressables Groups window, click Build > Clean Build > All.",
      "condition": "",
      "sources": []
    },
    {
      "action": "Verify that the catalog is included in the build by checking 'Build Remote Catalog' in Addressables settings and ensuring the path is correct.",
      "success_rate": 0.9,
      "how": "Verify that the catalog is included in the build by checking 'Build Remote Catalog' in Addressables settings and ensuring the path is correct.",
      "condition": "",
      "sources": []
    }
  ],
  "workarounds_zh": [
    "Rebuild the Addressables content: open Addressables Groups window, click Build > Clean Build > All.",
    "Verify that the catalog is included in the build by checking 'Build Remote Catalog' in Addressables settings and ensuring the path is correct."
  ],
  "transition_graph": {
    "leads_to": [],
    "preceded_by": [],
    "frequently_confused_with": []
  },
  "official_doc_url": "https://docs.unity3d.com/Packages/com.unity.addressables@1.21/manual/LoadContentCatalog.html",
  "official_doc_section": null,
  "error_code": null,
  "verification_tier": "ai_generated",
  "confidence": 0.87,
  "fix_success_rate": 0.92,
  "resolvable": "true",
  "first_seen": "2024-04-22",
  "last_confirmed": "2024-06-01",
  "last_updated": "2024-06-01",
  "evidence_count": 1,
  "tags": [],
  "locale": "en",
  "aliases": []
}