unity
build_error
ai_generated
true
IL2CPP error: System.InvalidCastException: Specified cast is not valid. Array type 'System.Int32[]' cannot be assigned to array of type 'System.Single[]'
ID: unity/il2cpp-array-type-mismatch
80%Fix Rate
82%Confidence
1Evidence
2024-01-20First Seen
Version Compatibility
| Version | Status | Introduced | Deprecated | Notes |
|---|---|---|---|---|
| Unity 2022.3 | active | — | — | — |
| Unity 2023.2 | active | — | — | — |
| IL2CPP 1.0 | active | — | — | — |
Root Cause
IL2CPP code stripping or type conversion issue where an int array is incorrectly cast to a float array, often due to unsafe code or marshaling.
generic中文
IL2CPP代码剥离或类型转换问题,其中整数数组被错误地转换为浮点数组,通常是由于不安全的代码或封送处理。
Official Documentation
https://docs.unity3d.com/Manual/IL2CPP-ErrorCodes.htmlWorkarounds
-
85% success Avoid direct array type conversion; use Array.ConvertAll() or LINQ Select() to create a new array: float[] floatArray = intArray.Select(i => (float)i).ToArray();
Avoid direct array type conversion; use Array.ConvertAll() or LINQ Select() to create a new array: float[] floatArray = intArray.Select(i => (float)i).ToArray();
-
70% success Mark the method with [Il2CppSetOption(Option.NullChecks, false)] to suppress the IL2CPP check, but only if the cast is safe (not recommended for production).
Mark the method with [Il2CppSetOption(Option.NullChecks, false)] to suppress the IL2CPP check, but only if the cast is safe (not recommended for production).
中文步骤
避免直接数组类型转换;使用Array.ConvertAll()或LINQ Select()创建新数组:float[] floatArray = intArray.Select(i => (float)i).ToArray();
使用[Il2CppSetOption(Option.NullChecks, false)]标记方法以抑制IL2CPP检查,但仅在转换安全时使用(不推荐用于生产)。
Dead Ends
Common approaches that don't work:
-
50% fail
Disabling code stripping entirely may fix the cast but increases build size and hides the real issue; the cast is still incorrect.
-
75% fail
Adding explicit casts in C# code does not help because the error occurs during IL2CPP conversion of array types, not at runtime.