unity
runtime_error
ai_generated
true
NavMeshAgent: path calculation failed
ID: unity/navmesh-agent-stuck
80%Fix Rate
84%Confidence
3Evidence
2023-01-01First Seen
Version Compatibility
| Version | Status | Introduced | Deprecated | Notes |
|---|---|---|---|---|
| 2022 | active | — | — | — |
Root Cause
NavMeshAgent cant find valid path to destination.
genericWorkarounds
-
90% success Check NavMesh.SamplePosition before setting destination
-
88% success Rebake NavMesh: ensure all walkable surfaces are marked correctly
Dead Ends
Common approaches that don't work:
-
Teleport agent to destination on failure
78% fail
Breaks navigation realism
-
Disable NavMesh obstacle avoidance
75% fail
Agents walk through objects