JSON-101 unity data_error ai_generated true

JsonSerializationException: Invalid JSON input for type 'PlayerData'

ID: unity/script-invalid-json-serialization

Also available as: JSON · Markdown · 中文
88%Fix Rate
85%Confidence
1Evidence
2024-08-20First Seen

Version Compatibility

VersionStatusIntroducedDeprecatedNotes
Unity 2021.3 active
Unity 2022.3 active
Unity 2023.1 active

Root Cause

The JSON string passed to JsonUtility.FromJson does not match the expected structure of the target class.

generic

中文

传递给 JsonUtility.FromJson 的 JSON 字符串与目标类的预期结构不匹配。

Official Documentation

https://docs.unity3d.com/ScriptReference/JsonUtility.FromJson.html

Workarounds

  1. 90% success Validate the JSON string before deserialization using a JSON validator. Ensure fields match the class structure exactly (case-sensitive).
    Validate the JSON string before deserialization using a JSON validator. Ensure fields match the class structure exactly (case-sensitive).
  2. 85% success Use the [Serializable] attribute on the target class and ensure all fields are public or have [SerializeField].
    Use the [Serializable] attribute on the target class and ensure all fields are public or have [SerializeField].

中文步骤

  1. 在反序列化之前使用 JSON 验证器验证 JSON 字符串。确保字段与类结构完全匹配(区分大小写)。
  2. 在目标类上使用 [Serializable] 属性,并确保所有字段都是公共的或具有 [SerializeField]。

Dead Ends

Common approaches that don't work:

  1. Wrap the JSON parsing in a try-catch block and ignore the exception. 70% fail

    Ignoring the exception leads to null data and potential runtime errors later.

  2. Use Newtonsoft.Json instead of JsonUtility without changing the input format. 50% fail

    If the JSON is malformed, Newtonsoft.Json will also fail or produce unexpected results.