unity
build_error
ai_generated
true
Build warning: too many shader variants compiled
ID: unity/shader-variant-explosion
78%Fix Rate
82%Confidence
3Evidence
2023-01-01First Seen
Version Compatibility
| Version | Status | Introduced | Deprecated | Notes |
|---|---|---|---|---|
| 2022 | active | — | — | — |
Root Cause
Excessive shader variants increasing build time and size.
genericWorkarounds
-
88% success Use shader_feature_local instead of multi_compile where possible
-
90% success Create ShaderVariantCollection for needed variants only
Dead Ends
Common approaches that don't work:
-
Use shader_feature for everything
78% fail
Missing variants at runtime
-
Strip all shader variants
82% fail
Visual artifacts