unity config_error ai_generated true

InvalidOperationException: Post Processing Volume has no profile assigned. Please assign a valid VolumeProfile.

ID: unity/urp-post-processing-volume-invalid

Also available as: JSON · Markdown · 中文
93%Fix Rate
83%Confidence
1Evidence
2024-03-10First Seen

Version Compatibility

VersionStatusIntroducedDeprecatedNotes
URP 12.1.7 active
URP 14.0.8 active
URP 16.0.1 active

Root Cause

A Post Processing Volume component exists on a GameObject but its Profile field is null or missing a reference to a VolumeProfile asset.

generic

中文

游戏对象上存在后处理体积组件,但其 Profile 字段为 null 或缺少对 VolumeProfile 资源的引用。

Official Documentation

https://docs.unity3d.com/Packages/[email protected]/manual/VolumeOverrides.html

Workarounds

  1. 95% success In the Inspector, drag a VolumeProfile asset (e.g., created via Assets > Create > Volume Profile) into the 'Profile' field of the Volume component.
    In the Inspector, drag a VolumeProfile asset (e.g., created via Assets > Create > Volume Profile) into the 'Profile' field of the Volume component.
  2. 90% success In code: `volume.profile = Resources.Load<VolumeProfile>("MyVolumeProfile");` or `volume.profile = ScriptableObject.CreateInstance<VolumeProfile>();`
    In code: `volume.profile = Resources.Load<VolumeProfile>("MyVolumeProfile");` or `volume.profile = ScriptableObject.CreateInstance<VolumeProfile>();`

中文步骤

  1. In the Inspector, drag a VolumeProfile asset (e.g., created via Assets > Create > Volume Profile) into the 'Profile' field of the Volume component.
  2. In code: `volume.profile = Resources.Load<VolumeProfile>("MyVolumeProfile");` or `volume.profile = ScriptableObject.CreateInstance<VolumeProfile>();`

Dead Ends

Common approaches that don't work:

  1. 98% fail

    Toggling the component doesn't assign a profile; the field remains null.

  2. 80% fail

    A new Volume also has no profile by default; you must manually assign or create one.

  3. 95% fail

    Setting to null or None is exactly the problem; you need a valid VolumeProfile reference.