unity
runtime_error
ai_generated
true
ArgumentException: Tilemap position (x, y) is out of bounds. Valid range is (0, 0) to (width-1, height-1).
ID: unity/tilemap-cell-position-out-of-bounds
90%Fix Rate
87%Confidence
1Evidence
2023-04-12First Seen
Version Compatibility
| Version | Status | Introduced | Deprecated | Notes |
|---|---|---|---|---|
| Unity 2020.3.0f1 | active | — | — | — |
| Unity 2021.3.0f1 | active | — | — | — |
| Unity 2022.3.0f1 | active | — | — | — |
| Unity 2023.2.0f1 | active | — | — | — |
Root Cause
Attempting to set or get a tile at a position outside the Tilemap's defined bounds, often due to incorrect loop boundaries or dynamic resizing.
generic中文
尝试在 Tilemap 定义边界之外的位置设置或获取瓦片,通常是由于循环边界错误或动态调整大小。
Official Documentation
https://docs.unity3d.com/Manual/class-Tilemap.htmlWorkarounds
-
90% success Check bounds before accessing: if (tilemap.cellBounds.Contains(new Vector3Int(x, y, 0))) { tilemap.SetTile(new Vector3Int(x, y, 0), tile); }
Check bounds before accessing: if (tilemap.cellBounds.Contains(new Vector3Int(x, y, 0))) { tilemap.SetTile(new Vector3Int(x, y, 0), tile); } -
85% success Use tilemap.HasTile(x, y) to verify existence before operations: if (tilemap.HasTile(new Vector3Int(x, y, 0))) { // proceed }
Use tilemap.HasTile(x, y) to verify existence before operations: if (tilemap.HasTile(new Vector3Int(x, y, 0))) { // proceed }
中文步骤
Check bounds before accessing: if (tilemap.cellBounds.Contains(new Vector3Int(x, y, 0))) { tilemap.SetTile(new Vector3Int(x, y, 0), tile); }Use tilemap.HasTile(x, y) to verify existence before operations: if (tilemap.HasTile(new Vector3Int(x, y, 0))) { // proceed }
Dead Ends
Common approaches that don't work:
-
Manually resize the Tilemap in the Inspector by changing cell bounds
75% fail
Resizing may not account for all tiles placed at edges; the error occurs at runtime due to code logic, not bounds settings.
-
Wrap the call in a try-catch to ignore the error
90% fail
This hides the symptom but does not prevent invalid positions, potentially corrupting tile data.